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Forge Ahead

My 3d Modeling and Animation final group project, where we worked as a team to develop an animated short.  I was involved specifically with the character designs and storyboards, as well as creating the environment and rendering frames for the final product.  This was a great opportunity to exercise delegating tasks and managing project deadlines as a group.
 

Pompeii - Lego

3d Modeling and Animation - here I modeled lego characters in Autodesk Maya to animate the historical tragedy of the fall of Pompeii.  It was an excellent opportunity to take simple storyboards through to a final product, and to get an idea of how much time goes into each frame in an animation that plays at 24 frames per second.  
 

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